Apr 22, 2013 Dev-C development packages provide C/C programmers using the Dev-C IDE with an ease of installation for various useful libraries and tools.!!!!! The currently only active admins are mol1111 and laserlight, please do not contact other listed ad. I'm trying to install Allegro in Dev-C, and rather than do it manually, I noticed the new version was in the available packages, so that'd be easier. Here it is in the manager. Here it is showing itself containing the header file. Allegro 5 tutorials Getting Started with Allegro A large set of tutorials explaining how to install and use Allegro 5. Allegro 4 tutorials Allegro Vivace A beginner guide to writing games with Allegro and DJGPP, by George Foot. Allegro 3D Tutorial Introduction to 3D concepts and annotated version of ex3d.c, by Tero Parvinen.
How To Put Allegro In Dev C 2017
For SFML I feel the pros are Amazing documentation and a very simple to use and organized API design. Is a quite fast API in my opinion and yes it does give you easy access to openGL since it was built with it.
Also there should be almost no problems with installing it now since they have precompiled versions for a lot of the major IDE's/Compilers.
I am also really liking the book that just came out on it. It seems well written except for a few grammatical mistakes that I have noticed when skimming but that is expected.
It was refreshing to hear right at the beginning of the book that they are going to put emphasis on using C++11 features and good habits. They even go into RAII as early as page 36 and then on the very next page we are off to using std::unique_ptr's :). I only just received it today and have only skimmed it but from what I have seen it looks like a great book for anyone interested in SFML game development.
But really ultimately it is up to you and whatever library you feel most comfortable with. Weigh the pros and cons for you and not what everyone else thinks. Not every library is a one size fit all type thing, so choose whatever you feel most comfortable with.